
Last year, the University of Denver became one of the first four-year universities in the United States to open an undergraduate major in game development, by merging elements from the school’s computer-science and design programs. Applications already are up, and other undergraduate institutions are following suit, preceded by a handful of graduate-level programs with a similar focus. The trend has been met with some resistance, both from traditional computer scientists and university administrators who see games like “Mortal Kombat” and “Halo 2” as strictly entertainment. But that skepticism is passing, say academics who have devoted attention to the subject.